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World Climate Lab official game artwork

THE PRACTICAL GUIDE

World Climate Lab Guide

World Climate Lab is a real-time planetary climate simulator. Import your own terrain or sculpt a world in the topography editor, then watch a living climate emerge from physics: winds, oceans, cloud bands and

Steam ↗Windows
GameWiki Pro EditorialReviewed 5 guide topics

GET YOUR BEARINGS

Plan your next World Climate Lab session

Our independent guide walks you through World Climate Lab’s core tools, helping you set up systematic experiments without relying on undocumented shortcuts. By focusing on each feature, you can compare outcomes, record observations and build reliable world‑building data.

01 / THE GUIDE

Tilt Comparison

Run two simulations: one with Earth‑like 23.5° tilt and another with 90° tilt. Record the width of climate bands in the Climate view and note any shift in ice coverage.

  • Begin with the height‑curve tool to set global elevation before adding detailed brushes.
  • Use the sea‑mask slider after sculpting to see how a small rise in sea level floods coastlines.

02 / THE GUIDE

Star Spectrum Test

Swap a Sun‑like star for a red dwarf while keeping all other parameters constant. Observe changes in snow albedo and surface temperature in the Surface view, then log the differences.

  • Set extreme tilts to watch climate bands widen or reverse direction.
  • Add a second moon to compare how multiple tidal sources affect sea level variation.
World Climate Lab official gameplay screenshot
Publisher-provided gameplay image · World Climate Lab Dev

03 / THE GUIDE

Moon Influence on Tides

Add a second moon to a planet with a thin atmosphere. Compare sea‑level variation and tidal range before and after the addition using the Oceans view.

  • Switch to the Energy Flow view after major parameter changes to see if the climate has stabilised.
  • Use the satellite view to spot unexpected cloud patterns that differ from Earth‑like expectations.

04 / THE GUIDE

Atmospheric Composition Experiment

Create three atmospheres—nitrogen‑rich, carbon‑dioxide‑rich and methane‑rich. Use the Atmosphere view to track pressure, cloud formation and temperature differences across each case.

  • Export a full‑year animation to compare seasonal shifts after altering orbital parameters.
  • Save the climate‑class map to quickly locate potential habitable zones for world‑building.

05 / THE GUIDE

External Data Analysis

After a simulation stabilises, export monthly temperature and precipitation grids. Import them into a spreadsheet to calculate average annual climate zones and compare with Köppen classifications.

  • Lower the simulation speed on older GPUs to keep the display smooth while preserving accuracy.
  • Increase UI scaling if text becomes hard to read on high‑resolution displays.

WATCH THE GAME

World Climate Lab videos

Official trailers & gameplay

INSIDE THE WORLD

Screenshots & game images

5 official screenshots

IN THIS WIKI

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QUICK ANSWERS

World Climate Lab FAQ

Can I import my own heightmap to define a planet’s topography?

Yes, you can import greyscale or colour heightmaps of any size, with 16‑bit depth preserving fine slopes, and the model respects gravity and rock limits.

How many moons can I add to a world?

Up to three moons can be added, each influencing tides and internal heating, and the climate model automatically adjusts to their presence.

Is the Earth preset compared to real climate data?

The Earth preset is measured against observed climate zones from 1991‑2020 whenever the model changes, providing a realistic baseline.

More World Climate Lab guides

SOURCES & CREDITS

Official resources and further reading

Original editorial guidance. Game imagery and trailers are provided by the publisher through Steam. Media and reference links checked 2026-10-24. Game versions, supported platforms, and balance can change; consult the linked release notes for current details.