GGameWiki Pro
Tower Lab official game artwork

THE PRACTICAL GUIDE

Tower Lab Guide

Enemies have no health, push them off instead. Weaponize physics in this physics-sandbox-inspired tower defense game with multiple game modes. Draft a deck, chain towers into living contraptions, grow and shrin

Steam ↗Windows · macOS
GameWiki Pro EditorialReviewed 5 guide topics

GET YOUR BEARINGS

Plan your next Tower Lab session

Our independent guide helps you explore Tower Lab’s physics sandbox with a focus on experimentation, progression, and community content. By observing how towers interact and leveraging the game’s flexible tools, you can craft effective strategies and discover surprising synergies without relying on hidden mechanics.

01 / THE GUIDE

Observe Basic Push/Pull Dynamics

Set up a single push tower and a single pull tower facing each other. Watch how robots react when they enter the overlapping force zones, noting speed changes and direction shifts.

  • Try positioning a pull tower near a push tower to create a tug‑of‑war that can launch robots farther.
  • Observe how a growing tower changes the momentum of nearby robots for larger flings.

02 / THE GUIDE

Test Mass Modification

Upgrade a tower’s mass and repeat the previous test. Compare how the increased inertia alters robot acceleration and whether the pull tower can still overcome the push.

  • Invest in items that modify tower mass early to control robot movement more predictably.
  • Use shop refreshes to access towers that complement your current synergies.
Tower Lab official gameplay screenshot
Publisher-provided gameplay image · Devon Powell, Xueer Zhu

03 / THE GUIDE

Combine Growth and Shrink Effects

Place a growing tower beside a shrinking tower. Observe how robots change size as they move between zones, and record any differences in how easily they are flung off the map.

  • Shrink a tower’s mass to increase its acceleration when pushing robots.
  • Grow projectile size when you need a single, powerful hit rather than multiple small pushes.

04 / THE GUIDE

Run a Roguelite Cycle with Shop Refreshes

Start a campaign run, purchase an item, then refresh the shop. Note how new tower options affect your existing layout and whether they improve robot removal rates.

  • Use the sandbox to test tower combos before committing to a campaign run.
  • Explore community‑made levels on the Workshop for fresh ideas and challenges.

05 / THE GUIDE

Create and Share a Custom Level

Use sandbox mode to design a level that forces robots through a sequence of tower interactions. Export the level to the Steam Workshop and compare community feedback with your own observations.

  • Enable the Mouse Only Option if you prefer precise placement of towers.
  • Adjust difficulty settings to match your comfort with physics puzzles.

WATCH THE GAME

Tower Lab videos

Official trailers & gameplay

INSIDE THE WORLD

Screenshots & game images

5 official screenshots

IN THIS WIKI

Your reading checklist

0 of 6 complete

QUICK ANSWERS

Tower Lab FAQ

Do robots have health points or damage numbers?

No. Enemies have no health and the game does not display damage numbers; they are removed solely by physics interactions.

Can I place towers on top of each other?

Towers can be placed in any open space and moved freely, allowing overlapping setups if the space permits.

Is progress saved between runs?

Yes. The game supports saving at any time and uses Steam Cloud to keep your campaign progress.

More Tower Lab guides

SOURCES & CREDITS

Official resources and further reading

Original editorial guidance. Game imagery and trailers are provided by the publisher through Steam. Media and reference links checked 2026-10-23. Game versions, supported platforms, and balance can change; consult the linked release notes for current details.