GET YOUR BEARINGS
Plan your next The Dig session
Our guide helps you navigate The Dig® without relying on undocumented shortcuts. By focusing on documented elements—story, locations, puzzles, audiovisual cues, and platform features—you can deepen your understanding and enjoy a thorough playthrough. The following exercises encourage observation and comparison, fostering a richer experience of this classic adventure.
01 / THE GUIDE
Narrative Comparison
Write a brief summary of the opening crisis versus the later exploration of Cocytus. Note how the tone shifts and what narrative techniques signal this change.
- Compare the tone of the opening crisis with the later exploration to notice narrative pacing.
- Note how each character’s expertise (NASA, journalism, geology) informs the clues you encounter.
02 / THE GUIDE
Environmental Mapping
Create a simple map of at least three distinct locations, marking visual landmarks and any architectural motifs that repeat across areas.
- Use the visual contrast between crystal surfaces and ancient ruins to orient yourself.
- Observe recurring architectural motifs to infer the civilization’s technological level.

03 / THE GUIDE
Puzzle Log
Maintain a log of each puzzle solved, including the clue that led to the solution and any story detail revealed as a result.
- When stuck, revisit earlier clues; many puzzles reference information found in prior locations.
- Consider the function of each device you encounter before using it.
04 / THE GUIDE
Audio Cue Tracking
Identify moments when the Wagnerian score intensifies or changes, and record what gameplay events coincide with those shifts.
- Listen for musical cues that signal a shift in narrative focus.
- Watch for subtle visual changes in lighting that may hint at hidden areas.
05 / THE GUIDE
Feature Utilization
Test Steam Cloud synchronization by saving on one device, then loading the save on another, noting any differences in progress continuity.
- Enable Steam Cloud to keep progress safe if you switch between computers.
- Family Sharing can let a sibling try the game without buying a second copy.




