GET YOUR BEARINGS
Plan your next SEUM: Speedrunners from Hell session
Our independent guide breaks down SEUM’s systems so you can refine speed‑running tactics, locate hidden collectibles, and design compelling custom maps without relying on undocumented tricks or external utilities.
01 / THE GUIDE
Jump Timing Analysis
Run a short segment several times, noting the exact frame you press jump and the frame you land. Compare runs to identify the narrow window that yields the fastest clearance.
- Try combining teleporters with gravity reversal to discover shortcuts early.
- Observe fireball trajectories to decide when a shot saves more time than a detour.
02 / THE GUIDE
Gravity Switch Practice
Create a minimal test room with a gravity switch and a platform above. Toggle gravity repeatedly to gauge how quickly you can adjust aim and movement direction.
- Scan walls and ceilings for visual cues that differ from regular geometry.
- Check spots far from the main speed route, since the beer cans are deeply hidden in each level.

03 / THE GUIDE
Fireball Path Optimization
In a level with multiple obstacles, map the fireball’s trajectory. Experiment with different firing angles to discover a single shot that clears several barriers.
- Review the leaderboard after each run to gauge how close you are to the top time.
- Focus on consistency; a stable run often beats a wildly fast but error‑prone attempt.
04 / THE GUIDE
Secret Spot Scanning
Play a level while deliberately scanning walls, ceilings and floor edges for visual differences that hint at hidden beer cans, noting any patterns you observe.
- Start with a simple layout and gradually add more mechanics to test balance.
- Playtest your map repeatedly to ensure it can be completed without unintended dead ends.
05 / THE GUIDE
Workshop Map Evaluation
Download a community‑made map, play through it, and compare its use of teleporters and bounce pads to official levels to inspire your own designs.
- Note that Steam Cloud is listed among the game's supported Steam features.
- Browse the Workshop for community‑made maps that showcase creative uses of the editor tools.




