GET YOUR BEARINGS
Plan your next Rehaunted session
Our guide helps players treat Rehaunted as a methodical case file rather than a quick horror run. By focusing on observation, tool usage, and narrative dialogue, you can extract every nuance the game offers and build a solid personal theory of the crime.
01 / THE GUIDE
Room‑by‑Room Survey
Before touching any tool, walk through a room and note visible objects. Compare this initial impression with later findings after using UV or magnifier to see how perception changes.
- Take notes on each clue’s location to avoid missing later connections.
- Compare new evidence with earlier findings to spot contradictions.
02 / THE GUIDE
Tool Comparison
Apply the UV flashlight, then the magnifier, on the same surface. Record differences in what each reveals, noting which tool is best for stains versus fine details.
- Use the UV flashlight on surfaces that look ordinary; hidden stains often appear.
- Organize linked clues on the board to see patterns more clearly.

03 / THE GUIDE
Evidence Board Mapping
Create a visual map linking at least three clues. Observe how the connections suggest a timeline or motive, and adjust as new evidence appears.
- Listen carefully to the partner’s suggestions; they may hint at overlooked evidence.
- Select dialogue that probes contradictions to deepen the investigation.
04 / THE GUIDE
Radio Dialogue Review
After each conversation, write down the partner’s key suggestions. Test whether following those leads uncovers new clues or reshapes existing interpretations.
- Pay attention to ambient sounds; they often signal hidden events.
- Allow the visual details to influence your emotional response; they reinforce the story’s tone.
05 / THE GUIDE
Contradiction Spotting
Identify two pieces of evidence that directly conflict. Analyze which scenario each supports, then decide which aligns better with the overall narrative.
- Allocate time to fully explore each room before moving on.
- Revisit earlier areas after new clues appear; the layout supports backtracking.




