GET YOUR BEARINGS
Plan your next R.E.P.O. session
Use the next R.E.P.O. expedition to improve how your team brings value home. Agree on a recognizable meeting point, a short transport route, and who will watch while others handle awkward cargo. Keep the first trip simple enough that everyone can learn the route. These exercises turn navigation, physics, communication, and shopping into choices the group can evaluate together, with delivered value providing a clearer result than the amount of loot initially discovered.
01 / THE GUIDE
Carry a small item along the proposed route
Before tackling an oversized object, move a manageable item toward extraction and observe the corners, thresholds, and meeting points along the way. Report the awkward section to the group. Use the first delivery to decide whether the larger item can follow the same route or needs a different approach before anyone commits to lifting it.
- Learn the extraction path before committing to oversized cargo.
- Move a safe item while scouting.
- Use recognizable rooms as meeting points.
02 / THE GUIDE
Rehearse the difficult turn without rushing
Choose the next awkward object and have one player describe the first turn before lifting. Clear the surrounding space and move slowly enough to correct a mistake. If coordination breaks down, set the object down and agree on the next movement. Compare the delivered condition with what changed during the difficult part.
- Clear the turn before moving the item into it.
- Set awkward cargo down when the group loses coordination.
- Use one caller for a shared lift.

03 / THE GUIDE
Separate an observation from a guess
When a threat appears, report its confirmed location and what you saw it do. Keep assumptions about its behavior clearly separate. Pause the cargo movement while the group establishes a retreat option. After the encounter, identify which observation helped the decision and which claim lacked enough evidence to guide another player.
- Keep a retreat route while observing a new threat.
- Call confirmed positions instead of speculative directions.
- Pause cargo movement when awareness is lost.
04 / THE GUIDE
Rotate watcher and carrier responsibilities
For one delivery, assign a carrier, a route helper, and a watcher where team size permits. Keep those responsibilities clear through the awkward section, then rotate them on another item. Ask the new watcher what information the carrier needed sooner. Use the comparison to improve callouts rather than locking players into permanent jobs.
- Assign a watcher during difficult transport.
- Keep the carrier's instructions short.
- Regroup after a threat separates the team.
05 / THE GUIDE
Connect one purchase to a repeated loss
After extraction, identify the most avoidable problem from the trip: broken cargo, difficult transport, or a failed retreat. Review available purchases against that specific problem. Choose one the team can explain and afford, then watch whether it helps during the next expedition. Reconsider purchases that never affect the situations they were meant to solve.
- Compare delivered value with the active requirement.
- Set a regroup or extraction rule before the final trip.
- Choose an upgrade that addresses a repeated team problem.




