GET YOUR BEARINGS
Plan your next Paranormal Cleanup session
Our independent guide breaks down the main pillars of Paranormal Cleanup, offering observations that let you compare how different mechanics interact. By noting the impact of audio cues, location variety, entity behavior, and progression choices, you can shape sessions that suit your preferred level of risk and teamwork.
01 / THE GUIDE
Stealth vs. Speed
Run one mission focusing on silent, deliberate actions and another rushing tasks. Record how quickly the entity becomes aggressive and whether the faster pace offsets the heightened threat.
- Keep teammates within hearing range when you need coordinated moves, but spread out to avoid a single entity sighting catching everyone.
- Listen for distant voice cues as an early warning of entity proximity.
02 / THE GUIDE
Voice Chat Range
Play a map while staying within proximity voice range, then repeat while staying out of range. Observe how hearing teammates influences reaction time to entity sightings.
- Survey the map early to identify likely entity types based on the environment.
- Plan your cleaning order around tight spaces to reduce the time spent exposed.

03 / THE GUIDE
Banishment Objective Impact
Complete a mission with optional banishment tasks and another without them. Note differences in entity aggression and overall cleanup duration.
- Consider completing optional banishment objectives if you prefer a less hostile session.
- Watch the entity’s behavior; sudden increases in aggression often follow louder actions.
04 / THE GUIDE
Audio Configuration Test
Compare stereo and surround sound on the same map and note how the audio presentation affects your awareness of threats.
- Experiment with different perk combinations to see which matches your playstyle best.
- Save some currency for new gear as you progress.
05 / THE GUIDE
Perk Choice Comparison
Allocate early perk points to different perks in separate runs and track which setup yields smoother progression through the level.
- Enable surround sound if available; it clarifies the direction of entity movement.
- Balance game volume with voice chat volume to keep both cues audible.




