GET YOUR BEARINGS
Plan your next Mount Your Friends session
Our independent guide provides observations and comparative notes that help you dissect Mount Your Friends’ climbing mechanics, multiplayer structures, and Steam‑linked features without promising hidden bonuses or undocumented tricks.
01 / THE GUIDE
Analyzing Climb Timing
Watch several climbs and record the interval between jumps. Compare slower climbs to rapid flings to see how momentum influences tower height, helping you decide which approach matches your skill level.
- Observe how fast experienced players fling themselves to gauge achievable heights.
- Practice timing your climbs to reduce the chance of falling.
02 / THE GUIDE
Comparing Multiplayer Environments
Play both split‑screen and online PvP sessions. Note how shared screen space versus network latency affects strategy, then adjust your tactics based on the environment you prefer.
- Try split‑screen for immediate visual feedback on opponents.
- Use Remote Play Together when a friend lacks the game on their own PC.

03 / THE GUIDE
Leaderboard Positioning
Record your highest tower and compare it to the top scores on Steam leaderboards. Identify the gap and set realistic targets for incremental improvement.
- Check the leaderboards to see how your highest tower ranks worldwide.
- Target specific achievements that align with mastering fast climbs.
04 / THE GUIDE
Remote Play Comfort Test
Stream the game to a phone or tablet and assess control responsiveness and visual clarity. Note any comfort differences versus playing directly on the PC.
- Stream to a tablet for a larger view when away from the PC.
- Enable Family Sharing so other household members can launch the game from their own accounts.
05 / THE GUIDE
Controller Versus Other Inputs
Switch between partial controller support and alternative inputs across multiple climbs. Document which method feels more precise for timing jumps and maintaining balance.
- Test the gamepad to see if it feels comfortable for timing jumps.
- Compare controller handling with other input methods to decide which suits you best.




