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Loop One: Done official game artwork

THE PRACTICAL GUIDE

Loop One: Done Guide

Record loops with drones and robots by hand, to build up an efficient automated factory in this physics-based VR game.

Steam ↗Windows
GameWiki Pro EditorialReviewed 5 guide topics

GET YOUR BEARINGS

Plan your next Loop One: Done session

Our independent guide breaks down Loop One: Done’s core systems—campaign, freeplay, sandbox, level editor, and weekly challenges—so you can understand how each part works and how they relate without relying on hidden tricks or undocumented features.

01 / THE GUIDE

Campaign Flow Mapping

List each facility as it unlocks in the campaign, noting the new materials introduced. Compare this sequence to the tech‑tree to see where optional shortcuts might appear.

  • Track which materials become available after each facility unlock.
  • Use separate save slots to compare different loop configurations for the same storyline.

02 / THE GUIDE

Freeplay Tech‑Tree Paths

Choose a non‑linear unlocking order in freeplay and record how early access to specific robots changes loop complexity compared to the campaign’s linear path.

  • Consider unlocking facilities that introduce new robot types early to broaden loop options.
  • Save multiple factory versions to test how different material inputs affect output.
Loop One: Done official gameplay screenshot
Publisher-provided gameplay image · Ojsan Studio AB

03 / THE GUIDE

Sandbox Loop Scaling

In sandbox, flood a factory with a single raw material and vary loop length and robot count. Observe how output rate changes to inform efficient designs elsewhere.

  • Experiment with large‑scale loops before applying insights to campaign or freeplay.
  • Combine multiple robot types in a single loop to discover novel production chains.

04 / THE GUIDE

Level Editor Minimalism

Create a level using only three facilities, then add one facility at a time. Track performance and leaderboard placement to gauge community standards for simplicity versus complexity.

  • Start with a simple material conversion chain before adding multiple robot loops.
  • Review top‑ranked community levels for ideas on efficient loop structures.

05 / THE GUIDE

Weekly Challenge Planning

Before starting a weekly challenge, note the challenge details, then prototype a loop and refine it through test runs. Adjust robot order based on test runs to improve speed.

  • Review the challenge details before building your loop.
  • Iterate on robot order if the initial approach does not meet the challenge criteria.

WATCH THE GAME

Loop One: Done videos

Official trailers & gameplay

INSIDE THE WORLD

Screenshots & game images

5 official screenshots

IN THIS WIKI

Your reading checklist

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QUICK ANSWERS

Loop One: Done FAQ

Can I play Loop One: Done without a VR headset?

The title is listed as VR Only, so a compatible virtual reality headset is required to run the game.

Does the save system work across different play modes?

The game features an extensive save system with multiple save slots for storing progress.

Are there any multiplayer features?

The game is described as Single‑player, indicating it does not include multiplayer or co‑op functionality.

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SOURCES & CREDITS

Official resources and further reading

Original editorial guidance. Game imagery and trailers are provided by the publisher through Steam. Media and reference links checked 2026-10-24. Game versions, supported platforms, and balance can change; consult the linked release notes for current details.