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Lobotomy Corporation | Monster Management Simulation official game artwork

THE PRACTICAL GUIDE

Lobotomy Corporation | Monster Management Simulation Guide

A roguelite monster-management simulation inspired by the likes of the SCP Foundation, Cabin in the Woods, and Warehouse 13. Order your employees to perform work with the creatures and watch as it unfolds; harn

Steam ↗Windows
GameWiki Pro EditorialReviewed 5 guide topics

GET YOUR BEARINGS

Plan your next Lobotomy Corporation | Monster Management Simulation session

Our independent guide breaks down Lobotomy Corporation’s core loops, helping you understand Abnormalities, manage staff health, meet energy targets, react to breaches, and extract narrative hints from story segments without relying on guesswork.

01 / THE GUIDE

Signal Log

During a session, write down every visual and audio cue you notice for each new Abnormality. Compare these notes with the manual to create a quick reference for future assignments.

  • Observe visual and audio cues before assigning any work.
  • Consult the in‑game manual for each new Abnormality.

02 / THE GUIDE

Staff Status Review

After each work cycle, record each employee’s condition. Identify patterns where certain tasks lead to erosion or corruption, and adjust future assignments accordingly.

  • Check each employee’s status after a work cycle.
  • Remove or replace staff showing signs of corruption or insanity.
Lobotomy Corporation | Monster Management Simulation official gameplay screenshot
Publisher-provided gameplay image · ProjectMoon

03 / THE GUIDE

Energy Tracker

Track the amount of energy harvested versus the daily quota. Highlight which work types consistently meet or exceed the quota without causing incidents.

  • Prioritise work that yields sufficient energy without triggering incidents.
  • Consider expanding departments after you have stabilised current operations.

04 / THE GUIDE

Breach Drill

Simulate a breach by selecting a small team to contain a hypothetical escaped Abnormality. Time the response and note which staff remain effective after the encounter.

  • Act quickly to isolate a breached unit.
  • Deploy enough staff to suppress the threat before it spreads.

05 / THE GUIDE

Narrative Note‑Taking

After each story segment, jot down new lore points or hints about upcoming Abnormalities. Cross‑reference these with in‑game observations to anticipate future challenges.

  • Pay close attention to dialogue for hints about future Abnormalities.
  • Note any new information that may affect your management decisions.

WATCH THE GAME

Lobotomy Corporation | Monster Management Simulation videos

Official trailers & gameplay

INSIDE THE WORLD

Screenshots & game images

5 official screenshots

IN THIS WIKI

Your reading checklist

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QUICK ANSWERS

Lobotomy Corporation | Monster Management Simulation FAQ

What is the main goal each day?

Produce enough energy from Abnormalities to meet the daily quota while keeping the facility stable and preventing breaches.

How do I learn an Abnormality’s safe work type?

Start with no data, then use the manual, visual and audio cues, and trial‑and‑error to discover which work yields safe results.

What happens when an employee becomes corrupted?

Corrupted employees may attack others, ignore orders, or spread trauma, increasing the chance of facility chaos.

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SOURCES & CREDITS

Official resources and further reading

Original editorial guidance. Game imagery and trailers are provided by the publisher through Steam. Media and reference links checked 2026-10-22. Game versions, supported platforms, and balance can change; consult the linked release notes for current details.