GET YOUR BEARINGS
Plan your next Lobotomy Corporation | Monster Management Simulation session
Our independent guide breaks down Lobotomy Corporation’s core loops, helping you understand Abnormalities, manage staff health, meet energy targets, react to breaches, and extract narrative hints from story segments without relying on guesswork.
01 / THE GUIDE
Signal Log
During a session, write down every visual and audio cue you notice for each new Abnormality. Compare these notes with the manual to create a quick reference for future assignments.
- Observe visual and audio cues before assigning any work.
- Consult the in‑game manual for each new Abnormality.
02 / THE GUIDE
Staff Status Review
After each work cycle, record each employee’s condition. Identify patterns where certain tasks lead to erosion or corruption, and adjust future assignments accordingly.
- Check each employee’s status after a work cycle.
- Remove or replace staff showing signs of corruption or insanity.

03 / THE GUIDE
Energy Tracker
Track the amount of energy harvested versus the daily quota. Highlight which work types consistently meet or exceed the quota without causing incidents.
- Prioritise work that yields sufficient energy without triggering incidents.
- Consider expanding departments after you have stabilised current operations.
04 / THE GUIDE
Breach Drill
Simulate a breach by selecting a small team to contain a hypothetical escaped Abnormality. Time the response and note which staff remain effective after the encounter.
- Act quickly to isolate a breached unit.
- Deploy enough staff to suppress the threat before it spreads.
05 / THE GUIDE
Narrative Note‑Taking
After each story segment, jot down new lore points or hints about upcoming Abnormalities. Cross‑reference these with in‑game observations to anticipate future challenges.
- Pay close attention to dialogue for hints about future Abnormalities.
- Note any new information that may affect your management decisions.




