GET YOUR BEARINGS
Plan your next HOLE session
This companion guide offers a different angle on HOLE, looking at how its short-session design, jamming weapons, and endless spawns shape the way you play. The exercises below are practical drills built around the documented systems, not hidden mechanics.
01 / THE GUIDE
Microwave Awareness
Dedicate one run to noting where the floating microwave oven sits relative to the action. Since it is your way in and out of the stage, knowing its position lets you decide on your own terms when a run ends.
- Keep the microwave's location in mind so you can exit the stage whenever you choose.
- Expect guns to jam under pressure; staying calm while clearing a jam can save a run.
02 / THE GUIDE
Jam Handling Practice
HOLE's guns jam, and the description frames clearing jams as part of the challenge. In a practice session, deliberately work through jams under fire instead of panicking, and notice how composure affects your survival time.
- Get comfortable with the first stage before worrying about the locked ones.
- Treat each run as a survival exercise rather than a mission to complete.

03 / THE GUIDE
Survival Benchmarks
Runs last five to thirty minutes with no time limit, so log your session lengths across several attempts. Comparing these numbers gives you a concrete sense of improvement on the one stage you can access at first.
- Learn your starting gun's rhythm, including how it handles jams.
- If another gun becomes available to you, give it a short trial run before relying on it.
04 / THE GUIDE
Single-Gun Mastery
With only one gun available initially, spend early hours fully learning it rather than wishing for variety. Understanding its behavior against endless spawns builds the foundation you will carry into the later stages once they unlock.
- If you prefer a controller, be aware the listing only promises partial support.
- Family Sharing can let others in your household try the game without a second purchase.
05 / THE GUIDE
Stream Format Testing
Because streaming is allowed with or without monetization and stages are short, try both a monetized and an unmonetized short broadcast. Compare which format better showcases the game's intense, compact gunfights to your audience.
- Short runs make it easy to produce tight, action-focused stream segments.
- The permissive streaming policy means monetized broadcasts are fine.




