GET YOUR BEARINGS
Plan your next Eriksholm: The Stolen Dream session
Our guide breaks down Eriksholm’s core systems, offering observations that help you compare tactics, visual cues, and platform options without promising hidden rewards. Use these exercises to refine your approach and deepen your appreciation of the game’s design.
01 / THE GUIDE
Story Context Mapping
Create a simple timeline linking Hanna’s personal quest to the city‑wide events described. Comparing narrative beats can reveal how personal stakes drive larger plot twists.
- Observe how the story ties personal loss to broader city events for deeper immersion.
- Take note of environmental details that hint at the era and atmosphere.
02 / THE GUIDE
Stealth Route Planning
Sketch a basic map of a level, marking shadows and guard sightlines. Compare routes that rely on cover versus those that use diversions to see which feels more reliable.
- Plan routes that maximize shadow coverage before moving.
- Use environmental objects to create distractions when needed.

03 / THE GUIDE
Character Ability Comparison
List each character’s unique ability and note which puzzles or areas each unlocks. Observing overlaps can help you decide which character to prioritize in a given segment.
- Experiment with each character’s ability to discover hidden routes.
- Try different characters on the same obstacle to see which ability offers a new approach.
04 / THE GUIDE
Visual Cue Identification
Take screenshots of lighting contrasts and architectural details. Compare how the isometric view highlights safe zones versus exposed paths.
- Pay attention to lighting contrasts that indicate safe hiding spots.
- Use the isometric view to plan multi‑step movements.
05 / THE GUIDE
Platform Feature Utilization
Test the DualSense controller against standard controller input. Note any differences in immersion that may affect your stealth timing.
- Enable Steam Cloud to keep your save data safe across installations.
- Try the DualSense controller if available, as it is specifically supported.




