GET YOUR BEARINGS
Plan your next Distant Worlds 2 session
Our independent guide breaks down Distant Worlds 2’s core systems—galaxy creation, faction choice, automation, editing tools and help resources—so you can tailor each session without relying on undocumented shortcuts or hidden mechanics.
01 / THE GUIDE
Galaxy Size Experiment
Create three galaxies of different sizes (small, medium, large). Record how exploration time, empire management and strategic depth vary across each scale.
- Adjust the size sliders to see how galaxy breadth influences exploration time.
- Note the number of star systems early to gauge the overall scope of the game.
02 / THE GUIDE
Faction Strength Comparison
Play a short game with each of the seven factions. Note early‑game advantages, challenges and how each aligns with your preferred tactics.
- Read each faction’s description to align its strengths with your preferred tactics.
- Try multiple factions across separate games to experience varied strategic approaches.

03 / THE GUIDE
Automation Tuning
Start a game with full manual control, then enable advisors for specific tasks one by one. Observe how automation influences decision speed and empire growth.
- Begin with low automation to learn core mechanics, then increase as the empire grows.
- Use advisors for repetitive duties to keep attention on strategic decisions.
04 / THE GUIDE
Editor Scenario Design
Use the built‑in editor to add a dense asteroid field near a rival empire. Test how the change affects trade routes and potential conflicts.
- Save a backup before making major edits so you can revert if needed.
- Use the editor to create specific challenges, such as dense pirate zones.
05 / THE GUIDE
Help System Utilization
During a complex battle, press F1 to review the screen’s functions. Afterwards, write a brief summary of the information gained and how it clarified the mechanics.
- Use F1 whenever a new UI element appears to reduce learning time.
- Browse the Galactopedia early to become familiar with empire‑management terminology.




