GET YOUR BEARINGS
Plan your next DarkStone Restoration session
Our independent guide examines DarkStone Restoration’s documented systems, offering observation‑based exercises that let you compare options without promising hidden advantages. Use these activities to note how each feature behaves in practice and decide what fits your play style.
01 / THE GUIDE
Class Pairing Comparison
Run a short dungeon with a warrior paired with a mage in Buddy mode, then repeat with a thief and priest. Record how melee durability, spell damage, stealth and support affect overall success.
- Map each land before hunting shards; the random dungeons can make the shards hard to track down.
- Adjust the tunable volumetric fog in the settings to keep visibility comfortable while exploring dungeons.
02 / THE GUIDE
AI Preset Evaluation
Switch between the four ready‑made AI presets during identical encounters. Note differences in positioning, spell usage and damage output to identify which preset aligns best with your tactics.
- Experiment with different class pairings in Buddy mode to cover both melee and spellcasting needs.
- When starting a new difficulty, prioritize versatile weapons that work across multiple enemy types.

03 / THE GUIDE
Hardcore Risk Test
Start a low‑difficulty run in Hardcore mode, tracking how often a single mistake ends the run. Compare this to a standard run to gauge how permadeath changes decision‑making.
- Use the direct‑control button to reposition your companion during boss phases for better positioning.
- Agree on an AI preset for the companion before starting a co‑op run to avoid unexpected behavior.
04 / THE GUIDE
UI Theme Legibility Check
Apply each UI theme while navigating a dense dungeon. Observe font clarity, spell‑bar visibility and HUD clutter, then choose the theme that provides the clearest information flow.
- In Hardcore, favor survivability‑focused gear and conservative play to reduce fatal mistakes.
- When testing Legacy, compare a default AI preset with a custom script to see how behavior changes affect difficulty.
05 / THE GUIDE
Automation Script Trial
Create a simple automation that triggers a health potion when HP drops below 30 %. Test it in combat to verify it activates correctly without taking direct control of fighting actions.
- Start with a ready‑made AI behavior before building a custom script to understand baseline actions.
- Test UI theme changes on a low‑difficulty run to verify font clarity and HUD readability.




