GET YOUR BEARINGS
Plan your next Craftomation 101: Programming & Craft session
Our independent guide helps you turn the visual programming basics of Craftomation 101 into a robust automation pipeline. By focusing on modular design, resource flow, and incremental upgrades, you can scale from a single robot to a thriving terraforming operation without getting stuck on early bottlenecks.
01 / THE GUIDE
Modular Function Design
Build a simple harvest function, then duplicate it for different materials. Compare execution times and note how variables reduce block count, making later expansions smoother.
- Start with short sequences to isolate problems quickly.
- Reuse functions for repeated tasks to keep programs tidy.
02 / THE GUIDE
Resource Loop Optimization
Create a loop that harvests, crafts, and delivers fuel. Track how many cycles are needed before heat drops, then adjust the loop to minimize idle time.
- Prioritize upgrades that increase resource capacity.
- Balance robot roles to avoid bottlenecks in production.

03 / THE GUIDE
Workforce Balancing
Assign robots to distinct roles—mining, crafting, heating—and observe production rates. Reallocate robots based on which stage creates the biggest backlog.
- Experiment with different material combos to unlock hidden recipes.
- Keep a stockpile of basic resources for emergency repairs.
04 / THE GUIDE
Terraforming Milestones
Set up a program that plants trees after a heat threshold is met. Measure oxygen increase and compare it to a baseline without automated planting.
- Automate fuel production early to avoid heat loss.
- Schedule tree planting after securing a steady oxygen supply.
05 / THE GUIDE
Seed Comparison
Run the same core program on two different planet seeds. Record resource availability differences and tweak block sequences to adapt to each layout.
- Map resource locations before committing to large programs.
- Share successful seeds to benchmark efficiency.




