GET YOUR BEARINGS
Plan your next Conjury Revell session
Our independent guide breaks down Conjury Revell’s documented systems so you can observe how each element interacts. By focusing on spell selection, gravity abilities, arena layout, and movement, you can develop a flexible approach that adapts to each wave without relying on undocumented features.
01 / THE GUIDE
Spell Timing Observation
Run a short arena and practice charging each elemental spell just before a wave arrives. Note damage differences and which element clears groups most efficiently.
- Observe enemy spawn locations before committing to a full‑spell cast.
- Use dash to create distance when multiple foes converge.
02 / THE GUIDE
Gravity‑Power Position Test
Use a gravity ability to reposition an enemy onto a higher platform, then cast a charged spell. Record how the combination affects enemy elimination.
- Try Ice against fast‑moving targets.
- Reserve Lightning for tightly packed enemy clusters.

03 / THE GUIDE
Environmental Cover Comparison
Select a street segment and an airship segment, then record how often cover prevents direct hits versus staying in open space. Look for patterns in enemy approach routes.
- Experiment with pairing gravity powers with a charged spell.
- Try gravity powers while navigating multi‑level environments like airships.
04 / THE GUIDE
Dash‑Spell Combo Trial
Combine a dash with an immediate spell cast in several directions. Track which direction yields the highest enemy count eliminated to inform optimal dash‑spell pairings.
- Take cover behind structures to reduce exposure from multiple directions.
- Climb to higher platforms on airships for a broader view of incoming threats.
05 / THE GUIDE
Controller Comfort Check
Play identical waves using the supported controller and note any differences in reaction speed, dash execution, and spell aiming to decide your preferred input method.
- Use a supported controller to execute dash and spell actions smoothly.
- Enable family sharing to let household members try the game without separate purchases.




