GET YOUR BEARINGS
Plan your next Age of History II session
Our independent guide breaks down Age of History II into five core areas—objective, era progression, diplomacy, editors, and multiplayer—to help players understand each system and apply it consistently across any playthrough.
01 / THE GUIDE
Objective Comparison
Run two separate games: one focused on conquest and another on unification. Record how each approach changes the balance of power and the diplomatic landscape over time.
- Consider balancing expansion with diplomatic agreements to avoid early setbacks.
- Watch the map for rival movements that may threaten your objectives.
02 / THE GUIDE
Era Transition Awareness
Observe how borders and population distributions shift when moving from the Age of Civilizations into later ages. Note any strategic adjustments needed as new territories appear.
- Plan long‑term moves early to stay adaptable as borders shift.
- Use the timeline view to anticipate upcoming era changes.

03 / THE GUIDE
Diplomacy Impact
Create a series of peace treaties with different partner civilizations. Track how each treaty influences subsequent revolts or alliance stability within the same scenario.
- Use peace treaties to buy time for building forces.
- Monitor diverse populations for signs of potential revolts.
04 / THE GUIDE
Editor Exploration
Use the Map Editor to design a new continent, then load it in a short scenario. Compare how the new terrain layout affects settlement placement and border negotiations.
- Start with the Terrain Types Editor to define strategic regions.
- Export your civilization palette for reuse in multiple scenarios.
05 / THE GUIDE
Multiplayer Dynamics
Organize a hotseat game with three friends, each controlling a distinct civilization. Observe how turn order and shared screen affect negotiation speed and decision making.
- Use hotseat mode for turn‑based diplomacy with friends in the same room.
- Enable Remote Play Together for quick cross‑device matches.




